Insertion Finder

It's a useful tool to check the optimal insertions for 3x3x3 Fewest Moves.

Scramble

Please don't input any invalid notation.

Skeleton

Only the followings are allowed:

  1. WCA notation.
  2. "()" or "^()" for inverse moves. "NISS" for switching scramble. But "()" and "NISS" can't be used at the same time.
  3. Any content after "//" in each line will be considered as comments.
Algorithms
Corners
Edges
Other
Extra
Please choose at least one algorithm.
Greedy
It's a number N. Let's say when searching insertions for each step, the minimum moves of all skeletons is M. IF will keep all skeletons whose moves equal or less than M + N moves. 0 means always best first (human mode?).